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GLD 1.0 Media Player (Deluxe Model £)
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GLD 1.0 Media Player (Deluxe÷♠ Model)

GLD1.0 is a completely diffe™←♦≈rent digital player from other ​¶∏products on the market. It does nβ"'ot use USB interface for inte>$rnal data transmission, nor does it se✔♦ nd audio data through USB inter  →<face. In short, GLD1.0 d↕≠₩oes not use the USB audi→λo protocol because it a♣ "llows for data errors and discarding§£ erroneous packets.........★₽↑≥........................ GLD1.0 uses th™₩₩γe internal high-speed seri↓§₹al bus PCIe to synchro ↔✔ nously output audio data. The PC§₽Ie protocol does not allow da☆₹$→ta errors or packet loss, and data is↓™λ★ directly transferred f±'✔rom the CPU to the next Ω©device without intermediat↕βe steps. Therefore, there α≈ε‌are no errors or losse™≥‌s in the audio data. In ©®addition, GLD1.0 uses a compl♦&∏ex clock architecture toγ λ€ ensure synchronized data o‌$utput, achieving the h ↓&ighest performance of digital play£✔er .................................±<♣.. In order to output ✔™☆₩the highest quality audio data >©and clock signals, GLD1.0 also•÷β has a proprietary "POW" int★ π₩erface, which uses fiber optic fo¥©₩‍r data transmission an ♠d coaxial cable for clock transmissε®☆×ion. This groundbreaking✘γ invention has created a new mode fo§§≈r digital players.............↓±★γ........................∞×. The Hong Kong magazine "Audiotechniq>≤®ue" describes GLD1.0 as "a rφ¶evolutionary design that opens up ₩£λ♦a new digital audio frontier."
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Product description

 

 

The GLD1.0 Deluxe Model is an a↓&dvanced digital audio player  (ofπλten referred to as a digitγ♦₩al turntable)  based on the X6€Ω4 system and operating on th™☆e Windows platform. It utilizes high-speed interfaces for a©‌÷udio data transmission, incorpor✔≈∞ating cutting-edge digital processing ¶•and transmission technologies. By >≠π≈ensuring that audio data is output₹σσλted 100% intact, the GLD1.0 delive↔ rs optimal performanc→₩e, earning it the title ★↓of a "ceiling" level pla‍÷yer. With these capabi> lities, the GLD1.0 is set to pio↑'₩δneer a new wave in digital×"♣ audio playback technolog↕★​y.   ( download the instructio✔∏δn of GLD1.0 )

 

 

The key advantage  :&n↓  λbsp; 100% outputData Int↑§ε→egrity.

 

The core feature of the GL ♣•£D1.0 is its ability to output au> dio data without any✔↕ loss, preserving the f✔& ull integrity of the dat&↕a throughout the transm​δission process.
 

 

Why Intel's X64 Ar↑₽¶chitecture? The Gπε<LD1.0 selects Intel&rsquα₽o;s X64 architecture for★≤ several important reasons:

 

1 , High Computational Po₹₹φ$wer: The X64 architecε★ture excels at handling floating¥≤-point operations, whi→÷≤ch allows for seamles' s processing of high-bitλ‌​♣rate audio data.

 

2 , Robust Networking Caφ‍£​pabilities: The X64 platfΩ"£orm offers a highly ₽'✔ compatible and expansive s₩×&∞oftware ecosystem, unmatched by oth≥¶er architectures in its clas&πs.

 

3 , User Autonomy: This archite‍≈ cture provides users with greater £✘control and flexibility, enabling✔> advanced customization and✘☆®♣ usage configurations★ €'

 


 

 

 

 

          &$×nbsp;      π£           &nbε>∞sp;       &✘§¶nbsp;       ™★φ             Design Philosophy :   ♠±Moving Away from USB A♦≤¥φudio

 

 

The GLD1.0 was design©∞¶₩ed to eliminate the widely¥★ε• used USB audio protocol, which is comγ¥₽monly found in many digital players an¥↓↔d Hi-Fi audio devices. Instead, the sy♠π↓λstem employs the high-speed PC≈πIe transmission protocol, ®→₽which includes a robust error-c×↓>‌hecking mechanism. ​   This change ensure¶☆s that audio data is transmitted witho ☆ut errors or loss, preventi →¥γng damage to sound quality. Th§₽e USB audio protocol allows for errors £∞™☆or modifications in the data during t♥↕ransmission to maintain continuiα↕↔ty, which is a major reason why≥£‍ digital players using USB audi®↓γo protocol often fail to achieve pe♠₹rfect sound quality. In contrast, σ§PCIe is a protocol that does not all±Ωow any data errors, ensuring the i 'ntegrity of the data.

 

During the  digital proce♦®ssing of audio data, when the ε€♦✔playback software reads the data, no ≠ββπerrors occur. Whether the ★π​∞system is Windows, Linux, or Androi✘≈d, all file systems haveα₽®  mature and stable error-checking mec∏¥hanisms to ensure the correctness ↑♦→₹of the data. These err‍♦ααor-checking mechanismsλ≈•☆ are primarily manage≤ε >d by the hard disk controller (ECC↑∏, CRC) and the file system (metadat♣¥§£a and data block chec®★•ks), ensuring data integrity. For criΩ♣★tical or sensitive files, applicati∏π→ons often add extra hash checks ♠"(such as MD5, SHA-256) to guara♥÷←‌ntee security and correctness.

 

Under normal usage conditions,←< the error rate of modern hεσ§ard drives is very low:

 

Consumer-grade hard drives: Approx∑↓imately 1 error per 12.5TB


Enterprise-grade hard driv•×es: Approximately 1 error per 125TB


Modern SSDs: Approximately 1 error per ↓<1.25PB

 

 

 

Modern computer operati→∏™ng systems are highly stable and reli¥✔±able, the probability of hard disk read♥≠ γ errors is very low and<•¶§ can be negligible. They can read data f☆∏rom storage perfectly&"< . So why doesn't this perfect ✔↔¶'data result in perfect sound quali÷×ty? The reason lies in the fact that→Ω most audio players use the U★σ×≥SB audio protocol for data >•≈×output. During transmiss∏₩ion, data is lost, leading to degrade♠∏​d sound quality. Therefore, th'>εe transmission process musα↕t be optimized.

 

In the file data reading and s®¶torage phase, since →≠it does not involve clock synchroniza☆α•βtion, the hardware design during this±'← phase has little impact on d<←ata accuracy. Improving hardware, such φλ↕as enhancing power circu £its or using high-precision clock☆™•s, does not help ensure data↕γ× integrity. To fundamentally addre∏↓★ss the issue, the root cau✘γ↑©se of the sound qual≈÷™ity degradation must be identifi₹♠ed.

 

Since the probability of error<∏πs in reading file data from the fi&βle system is extremely low, the only pσ‌®₩ossibility is that the issue occurs d÷λ€÷uring data transmission. Many di↑♣gital players use the USB au>λ§dio protocol in their int•'♠&ernal data transmission process,≤§ and since the USB audio protoco★•$πl allows data errors, tγγ​he problem lies here.

 

Therefore, the transmission method must☆‌ be optimized. The USB audio₹'  protocol must be abando→☆↓ned in favor of a transm₹​ission protocol that does not al↓↕γαlow errors. GLD1.0, t§ herefore, chose PCIe.

 

 

Replacing the USB audio protocol with↔ ✔ PCIe for transmissi ↕§"on and working in synchronou¥∞₹s mode is a highly chal ¥≠↑lenging task. To achieve this design, t​× he GLD system incorporat≠¶es a complex clock and data system,¶↔   as well as a unique POW dat§↔>a clock transmission protocol. This ar∏  £chitecture has been granted a ♥ ©♣national invention patent of Ch₽•ina. After several years of relentless π≈§effort, GLD1.0 successf‍≥£↔ully realized this design δ→goal.
 

 

 

     &nb< Ω↔sp;

 

          &nb♠∏₽σsp;     &nb☆¥•sp;          φ$βΩ;         &nbπ sp;         ‍™        &nb​♠sp;      σ&↕";         &λ ≠nbsp;     &ααnbsp;  (  GLD 1.0 D♣€∏eluxe Model  Block D¶×¥iagram )
    &↓×Ωnbsp; 

 

 

 

 

 

 

      β§'×         ♠☆€λ         &n♠↕↑bsp;         &nb₹↔₩λsp;          €₹☆​          $§↕★         &n¶$ββbsp;        £‌✔ Hardware and Software Com™✘★ponents

 

 

The main control system hardware ε δ"of the GLD1.0 uses an Intel NUC modu•♣<le, model BKCM11EBI716W,  wα₹σ≠ith a 11th-generation i7-1165G↔'7 CPU. The specifica↓"×tions are as follows:

 

      &"↕•≠nbsp;Processor: 

      ∞↓★™ Intel® Core&t‍ ♦rade; i7-1165G7 processor with ‌₩4 cores and 8 threads, a bas$™→e frequency of 2.8 GHz, and a m¶‌aximum turbo frequency of up to 4.7 GH¥$✘z.


       Me÷πγmory:

       Integrated 1δ♠✘6GB LPDDR4x-4266 duaφ×∞l-channel memory.


       Network:

       Bu©Ω¥ilt-in Intel® Wi-Fi 6 AX201 ♣εwireless module, supporti₩εΩ≈ng Wi-Fi 6 standard and Bluetooth 5.1.∏©±∑
 

       St∑ orage:

       500GB SSD.

 

 

       ≤φ     


        &nbsφπp;         &nbsα↕¥•p;     &nbש✔sp;       &nbs​↑ p;           ¶✘        &±₩nbsp;  ( GLD1.0 Outpu​&​↕t/Input Interfaces of ​↑λMain Control System )

 

 

 


The main control system of the GL$ D1.0 has the following output interfaceφ  >s: 


4 USB ports, 


1 Type-C port, 


1 Gigabit Ethernet port, 


1 external HDMI video outp¥‌£ut port. 

 

 

The external video output♥£ ♥ can connect to a TV or monit±±'or. The external monit÷✔or and the local d₹™&isplay (the internal display) can¥π9;t show at the same time. $• A small switch next to the HDMI p®φ©ort allows you to toggle between ∞‍→γLOCAL (the internal display) and EXTE↑←✘ RNAL (the external display device).Ωβ¶✔  RESET is the reset button.

 

 


Digital Processing Syste₽¶m

 

The digital processing system is ✔♥connected to the main cont>≥rol system via a PCIe interface, ★πusing the PCIe protocol to transm ¶it audio data from the main boar∞φ∏d to the digital processing p≥←™art. This system consists of se×βven subsystems:  ✔✔receiver,  isolatoε↑∏r,  data proces ¶₽​sing module,  cl♦↔ock module,  POW♣→☆ transmission module,&nbsφ€p; SPDIF module, and  ↔Ωpower supply.  &¶λ☆λnbsp;It is equipped w₩♣✔∞ith firmware using com‌>‍plex algorithms that allow PCI∑≥₩‍e to operate in synchro♠∏♦nous mode, processing data and c​₩€locks at high quality and outputting • them perfectly.

 

 

POW Transmission Module

 

A key highlight of the GLD1.0 is ©'σthe POW transmission module. POW stands forφ₹ "Parting of the ↔αWays," a term which means "go♦ ing separate ways.&qu♠↕ot; This is the protocol used ​ by the GLD1.0 to outpπ₹​↓ut processed audio data. It is aπ©±™ proprietary protocol developed bφ₹y Cen.grand,  and is cu ∞rrently only used on their d​¶¶igital players and DACs. &εαλ→nbsp;As the name suggests, "par↑π♦ting of the ways" me®×↕ans that the clock and data are transm✘✔Ω≤itted separately. Audio data is transmi∑​tted via optical fiber, whil↔πe the clock is transmitted using↑ ★ coaxial cables with BNC connectors<<≠∏. The POW receiving module at ​φthe DAC receives ★ε✔≤the data and clock, then recomb‌‌φines them into an I2S signal and sen§≤•d it to DAC.

 

          &÷→nbsp;     &nbs↓σp;      

 

        €÷         ±$≥       &n‌"§¥bsp;          ♣₩;  ( GLD1.0 Digital Audio Output‌γ∏ Interfaces , include th₹≈e POW interface and the SPDIF inte®>→↕rface )

 

 

The POW transmission protoc<αol is a pioneering model←§≤ in the Hi-Fi audio fi‍$eld. It allows high-qu±&£®ality transmission of both data ↑'☆ and clocks. Due to the use of ™δ↕₹telecom-grade invisible♣ασ light transmitters and rec$↓eivers in the optical α♦>fiber transmission, its ∏₩←bandwidth reaches the G-level an✔±d transmission distance ≠♠extends to kilometers, making it idσ÷₹eal for short-range transmission of ¶☆£₽M-level audio data with ease. The POWφ" design of the GLD1.0 can tra‍≤↓nsmit 8-channel high• γ¶-bitrate data, and it‌☆ could potentially be used in mult€±₩i-channel DSD playback devices in↕'✔  the future.

 

 

HDMI-I2S Interface

 

The GLD1.0 is equipped with an ₽<♠ HDMI-I2S interface. While HDMI ★'±∑is not a standard audio interface,ε↔ many audio devices have recently use↑φd it to transmit I2S data. To ±£→meet market demand, the GLD1.0 inc↓₩ludes this interface, §' with pin definitions matching thπ✔ose commonly found on audio products ♠≈≤$in Europe and the U.S. Th♠Ωe pin definitions are>‌₩ as follows:

          &nbs€✘π‌p;         &nb×λ↕‍sp;        ←÷Ω;           &n✔★bsp;     &™©nbsp;      

 

 

Operating System

 

The operating system δγused is Windows 10 IoT E♥☆'∏nterprise LTSC (Long>γ→♦-Term Servicing Channel). The advan​↑βtage of using Windows≥₽ is its broad adaptability, powerful n λ×≤etwork capabilities, and th↑↕←e increased autonomy it offers‌✔≠☆ users. Since its operation is identiσ♣♦cal to a regular PC, users ®∏¥face no obstacles whe©>★ n using it. IoT Enterprise♠ε is the enterprise ver"↓≥sion of Windows, which remov<÷es most features and₹§ applications intended for personal↓α and commercial use, keeping ₽α↕Ωonly the most essential≈∞ functions. It is typically used‌×♦♠ in industrial devices and is stab​÷•₽le and reliable, making it an i≠↑deal operating system for a digαλital player. The Windows  ≤Ω¥OS is pre-activated when the G×λLD1.0 leaves the factory.

 

 

Playback Software

 

The default playback softw∞§are is JRiver, a globally po&★ pular program known for its ma£©ny features and excellen​♣t performance. It allows for cle​ε×λar management of music files an₽↓¥d includes dedicated remote cφ₹βontrol apps for mobile devices, availa≠>ble for both iOS and £‍Android. The iOS app, called JRemote, c&πan be found in the Apple App Store, whiΩ₩≤le the Android app is available on the€←↑✔ website's download pag≤<ε↓e. There are many tutorials ↔↓↑online to help users le∏ arn how to use JRiver easily. JRiver ¥♦πis pre-activated on the GLDλ↑♥π1.0 at the time of shipment. The device↑®"™ does not support Foobar ©".

 

 

Network Features

 

Since the GLD1.0 uses Window§£s as its operating systemσ‌>£, it has the same network features as aσ≠← computer and supports "♥α≠multiple network music platforms. Gener←≤✘ally speaking, any music platform t¶¥¶hat supports ASIO can be used on th‍♣×is device. Roon is recommended. α&Users who are not fami∏δ©liar with computers or networkσ≈✘s are advised not to modify the s←☆ystem.

 

Local Area Network Playback

 

The device supports local network pla&€§yback, allowing users to use a NAS   (Network Attached Storage) as§∞← a music file storage devi∑φ₽πce.
 

 

 

 

 

 

 

 

        ≈↕      €♦π        &n∞✔​☆bsp;      €©π         &nb >♥sp;     &nb♣"£Ωsp;    &nb"πsp;Advanced Technology ≠•<Leading to Outstanding Audio Performanc$≥ ↑e

 

 

The GLD1.0 is a high-performance∑•≤© digital player suppβ<∑orted by multiple innovativ±↓φ€e technologies, with its digital clo↑‍★ck architecture having been granted λ↔←✘a national invention patent.


PCIe Synchronous Transmission Tech™÷₩nology

The foremost technology is the PCIe sy<∞βnchronous transmission teγ÷→chnology. Through a carefully des$↔igned interrupt mechanism and cooσ‍Ω₩rdination with the host system, P↓₹CIe transmission achieves synchronou§♣♦s operation, allowing audio data✘≥↕ to be transmitted without errors ‌​γor packet loss from the mai•₹‌™n control system to the data pro πcessing system. Compared to USB audiφ→&o protocol transmissiφ↑α on, this method ensureδΩ•s complete transmission of audio da↑☆¥ta, offering advantages that USB∞≈↔ audio cannot match.


Clock System

The clock distribution mana  gement module is one of the core techn•<ologies of the GLD1.0. High-qual≥→ity femtosecond clocks, through a comp↓∑≈lex distribution mechani₽≥sm, synchronize the op™↑‌eration of the PCIe host syst<‍em and the receiver, p≥©≠roviding synchronized clock< ±s for the POW output module and∑≈♥< SPDIF output.


POW Transmission and Reception Techn♦" ≤ology

This is one of the high✘'lights of the GLD1.0. By separa↕♦♦ting the transmission of d 'ata and clocks, it avoids the damage​© that SPDIF encoding mechanisαΩms cause to clock quality, allowin✔¶←g the DAC to receive high > -quality clocks from the front-end di±☆​≈gital turntable, similar to∑δ∑ an external independent clock confi€λguration. Telecom-grade optical fibers σ↕with G-level bandwidth, capable of tra π nsmitting over kilometers, ea<☆♥€sily send data to the♣©‍£ POW receiver module. The receivεε↕>ed data and high-quality cloc‍✔$≥k are recombined into an I2§π∞S signal and transmitt↔<•ed to the DAC. This transmiss≠≠÷ion mode is currently thσ✘§"e most advanced digital audi​>o transmission technology in the Hi-Fi≥α field.


Electromagnetic Isolation Technology

To prevent the complex electrom≈∞$agnetic conditions of t πhe main control system from i€×±nterfering with the dig ∑ital processing system÷♦9;s clock, the GLD1.0 i♣€✘ncorporates electromagnetic isolati☆®♣on between the main con✘ trol system and the digital processing §<₽←system. This physical±©✔σ separation ensures the digital syste♦♣×m remains unaffected by interfe∏ &rence, thereby guaranteeing clo$≤∑✘ck quality.

 


The improvement in sou∞♥nd quality brought about b₽ y 100% data integrity is unmatched by☆÷>Ω any other method. The data loss and m<☆§≈odification inherent in USB audi‌&♥¥o protocol cause severe★> ¥ loss of sound detail, leading many→​✘‌ Hi-Fi enthusiasts to adopt the be α↑lief that "digital playback ♥γ≤ cannot match CDs," a widely♣ § accepted view in the Hi-Fi co​♣¥mmunity for years. The advent of the G≤♣LD1.0 can change this perception. Wi™​★φth complete data, the details in theβ →‍ sound are greatly enhanced, harmonics→‍ are more pronounced, and the sense of ↔÷‍presence is significantly incr¶↑eased—all characterist♦♠ics of high-end audio equipment. In sho‌βγσrt, the GLD1.0 is a digital player thaβσ↔t will surprise and impress σδ∑you with its exceptional performance.÷↑↔

    


 

 

 

 

 

 

          &nbs÷γπp;     &nb±$∑•sp;      ↔‍λ&      ↕≠∏;          ↑£​←;        ↔'≤×;      ☆↑∏      ​‌        ♣&     H∏<>ow to Use GLD1.0 
   

 

 

Due to GLD1.0 using the Windows ×λoperating system, its o→✘®βperation is the same as  ±that of a computer. Y"↑¶ou can use it like using P±₽₩CHFI. The following is a ✘™↓brief introduction o±‌ βf usage. For detailed operation instπ✘ructions, please download the user guide.

 

   1)  The adm&✔®≈in DSDAC management software wil&Ω>₩l automatically run upon"≥→© startup. It will help you co'φnnect GLD1.0 to the network without ♣β​ a mouse or keyboard. &nbφ↕"™sp;And set the default player to run u ↔εpon startup.

 

 

   2 )Due to Anydesk remote control software i≤™™‍s pre-installed on the GL¶¶D1.0 ,  you can use☆‍★ another computer, such as ₽γyour laptop with Anydesk ¥€installed , to manage₹‍♣$ and control the GLD 1.0.   <♣;You can also use a mobi™ §le device with a remo×→≥✘te App to control GLD 1.0

 

 

    3) GLD1.0 has an external₹₹←$ display interface that can be c★≈×onnected to large displays.♦€★‍

 

 

    4) Using a DAC withσλ © POW input, such as the DSσ₩σ×DAC1.0 Deluxe Model, GL↓$ D1.0 can achieve optimal performance.

 

 

 

Due to GLD1.0 using Windows∑→δδ, it supports Windows appl™β ♠ications. Any music platform and p"§♥layer that supports ASI‍∞O can run on GLD1.0. Such as Roon, ©"Qobuz, etc.

 

 

 

 

 

The following image shows the POW re≠€♦ceiver module installed i×¥nside the DSDAC1.0 DAC, along with the ↕↕∑≈POW panel on the rear of the∏• δ DSDAC1.0. In addition ¶∑to the POW port, there is also∑×Ω an HDMI-I2S input interf&δace, which can be connected  ​"to front-end device with HDMI-I2S outγ♠‌εput. The pin definitio≥∞✔ns are also printed ≈✘ on the rear panel.

 

 

           &n∏♦≈γbsp;

 

 

 

The POW interface can transmit high-q→≥uality clock and high bit< > rate audio data without ca'♠<using any loss. It is currentlyδσ®∞ the most ideal data transmission me☆≈←thod. If you use otheγ×r brands of DACs, you will have₽≥ to rely on traditional SPDI↕₽♣F interfaces such as coa•¥♥xial or AES. Using the spdif interface₹Ω will still provide excellent s↔♥↑ound quality and 100% data inte​‌​grity, but they will n  ‌πot be able to transmit data a>≥bove PCM 192kHz or DSD64.

 

 

 

 

 

        &nbs≈→&p;       ↓       &nbs∏↔φ¶p;      ±‌>;     ✘∞;

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